Deliverables

01

Prototype

Emulating the final product so we can detect any pain points as early as possible in the production pipeline. Prototyping adds a layer of function and interactivity, when possible this is always ideal.

02

Mock-up

When elements of our motion are impossible to emulate with prototyping software, Mock-up Design Patterns can be a useful asset for developers and stakeholders to visualize the product.

03

Lottie

Motion graphics can be exported straight out of After effects using the Bodymovin plugin. If optimized properly these files can be used as Animated Vector files for Developers.

04

Rive

Interactivity at the design level. A code-free animation tool giving Motion Designers the power to create state-machines and highly interactive animations. This makes the Devs lives a tad bit easier.

05

WebM

When UI Animation requires 2.5D or 3D. Lottie and Rive are unfortunately limited. In these instances WebM can be another light-weight alternative. Be aware, this isn't a vector based solution.

06

GLB/GLTF

With spatial computing being launched into the main stream, GLB's are more useful than ever. This light-weight 3D format is optimal for AR, VR, and XR animations, and also supports States! Using Cinema4D for 3D motion design I can bring complex motion to a multitude of mediums.